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  • Steen Gross posted an update 3 months, 3 weeks ago

    surviv io online .io can be a browser based multiplayer online 2D challenge royale game created by Justin Kim and Nick Clark. It was released in October 2017 for web browser, as well as in October and November 2018 respectively for iOS in addition to Android devices. Similar to other headings in the fight royale genre, players battle against some other players on the large map from a top-down viewpoint, scavenging for products and weapons. The game also supports two or 4 player team ways, and can end up being played on cellular browsers at the same time.

    Within December 2019, Surviv. io was attained by online gambling website Kongregate. In September 2020, Surviv.io was introduced on Steam.


    Players, also known as “Survivrs”, are showed by circular figures on a SECOND grid-like playing field, surrounded by the circular “red zone” that shrinks while the game moves along. Players in the crimson zone lose health every second, in addition to the amount of health lost for every second increases as the game progresses. Players begin with simply their fists, when extra gear could be found throughout breakable crates and objects located across the map, as well as in properties and other complexes. Each game incorporates a randomly generated map, with the locations of buildings in addition to loot being randomized each time. Upon death, players drop almost all their items. Typically the last player in existence wins.

    The activity includes a rotation associated with limited time ways with special gameplay modes that offer you exclusive weapons and even items.


    Tools in Surviv.io range from close-quarter shotguns and SMGs to long range sniper and assault rifles. Melee weaponry for example katanas and throwable grenades can easily also be located. Most weapons require ammunition, which is usually found separately. Scopes give players some sort of wider view involving their surroundings, which in turn vary from 1x (the smallest industry of vision) 2x, 4x, 8x and even 15x (the largest field of vision). Vests and headgear protect the gamer, and can always be present in four levels, with level 1 providing the very least protection and stage 3 being typically the strongest that may be attained in the standard mode; level 4 vests and helmets only exist in limited time modes. Players heal making use of consumable healing items.